The following reviews were extracted from a database and formatted for this book. Tales of Terror (www.terror.ca) is a “gamified” tool designed for horror fans, students, authors and filmmakers. “Gamification” is the transformation and adaptation of tangible concepts into empirical games. This book covers franchise and public domain horror movies only. This rule ensures that each movie can be logically related and compared to another or grouped by similarity. Movies can therefore be classified, and sorted according to inherent properties.
Go camping, they said!
Brad, the adventurer, will steal your girl if you let him, but there’s worse out there to worry about. Alex and Jenn are an average couple whose chemistry, and sometimes lack thereof, we instantly buy. The hook comes late in the plot but needs to be addressed: the lovers are getting lost in the woods during hunting season and are shit out of luck. The rest is history.
An extreme sense of helplessness hits around the halfway mark and the atmosphere never feels safer from then on. You know that unavoidable scenario where characters can’t use their cellphone and therefore can’t call for help in every horror movie this millennium? This has to be one of the most aberrant of them all. It’s also the screenplay’s biggest weakness.
This film is frustrating and calls upon our basic survival instincts. We experience it sometimes with our heads and sometimes with our hearts. It’s extremely violent when the story needs it. The main protagonists, ultimately, regret every stupid move they made. Aren’t they lucky they didn’t end up in a Blair Witch Project sequel? Sucks to be you! Wouldn’t wanna be you!