Gamera the Brave

A turtle grows several times its original size in order to save Japan from a giant creature.
So Bad It's Good
Creature Feature

 

Japan
2006
Feature Film
Realism: 
Supernatural
Kid Friendly
Translated
Character Focus: 
Giant Film
Animals: 
Imaginary
Catastrophes: 
Collapse
Explosion
Giant: 
Kaiju
4
The original ninja turtle!
8
4
7.04
7.04
2
4
2
Ambiance
Plot
Effects
Anyone up to date with this franchise would agree that it has several weaknesses, like how badly articulated Gamera is, how poorly designed the creatures have been, all along, and how disconnected the sequels are. Also, rarely do we care about the human plot line, since it hardly ties in with the kaijus. The humans are useless, and they’re basically filler.
This installment is not different, but it’s one of the best so far. We don’t get the usual investigation or a military subplot. This is a cute, kid-friendly fantasy film with its ups and downs. It’s about a child who finds a turtle. The turtle grows exponentially bigger, just in time to save the world from yet another angry giant. The tension really starts around the forty-five-minute mark.
The creature effects are interesting; not realistic but not bad. By kaiju tradition, many buildings get destroyed, as the two giants battle in the streets of Japan. We’ve come a long way since the 1960s Gamera movies, but it seems we’ve barely evolved, in fact. This franchise is unable to reinvent itself and, more often than not, resorts to old techniques, for better or worse.
Alternate Titles: 
Chiisaki yûsha-tachi: Gamera
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