Resident Evil

A military unit explores a zombie infested maze controlled by a super computer.
Horror for Beginners

 

United States
France
Germany
United Kingdom
2002
Feature Film
Realism: 
Supernatural
Character Focus: 
Zombie Film
Animals: 
Dog
Stalker: 
Sneaker
Trespasser
Trickster: 
Impostor
Lurer
Catastrophes: 
Apocalypse
Biohazard
Collapse
Explosion
Fire
Flood
Giant: 
Colossus
Infected: 
Contagious
Irradiated
7.04
It'll turn you inside out!
8
6
8
8
2
4
3
Performances
Editing
Photography
Though it doesn’t exactly reflect the video game that it is based on, Resident Evil legitimately feels like one. Its characters are emotionally strong, agile and armed to the teeth. Many are throw-away and the ones we are mainly centering on are amnesic. They are stuck in a maze where they succumb to death one after another in mind-boggling ways; some by zombie bite, some by machines.
The composited zombies could use additional passes, but every other aspect of the aesthetic is spot on. The camera is always where it should be and sometimes beyond. Even seemingly useless close-ups end up revealing hints crucial to the plot. Every frame is studied and the photography is impeccable. We toggle between action and horror with ease, either cheering for the heroes or fearing for them.
At times, the science-fiction facets somewhat saturate the screenplay. Resident Evil is also an adventure film in which the protagonists always move forward without looking back. The story takes place inside a secret laboratory filled with traps, so, as opposed to the original game, we get much more depth than a mere haunted house packed with flesh-eating creatures.
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