Cube 2: Hypercube

Confused strangers meet inside a cubic labyrinth where time and space converge.
 
 
Canada
2002
Feature Film
Realism: 
Supernatural
Sadist: 
Rigger
Torturer
Government: 
Fascist
Trickster: 
Gamemaster
Dimensional: 
Teleporter
Time Traveler
Unknown
 
 
 
 
5.04
A new dimension to your fear!
 
8
5.04
7.04
7.04
2
4
3
Photography
Effects
Ambiance
1997’s Cube stood out as one of the most innovative takes on a slasher, but also in how it used limited resources to create a threatening world of infinite immensity. It left us on a confusing note that Cube 2: Hypercube extrapolates on using a similar narrative structure. The maze looks slightly different. The formerly tinted rooms are now all white. The traps are fluid and translucid.
This detail adds to an already dense mystery that doesn't necessarily need to be solved to be appreciated. This cube is a futuristic version of the previous one. Its traps are spatiotemporal and not their metallic self. The threat is intangible, unpredictable and incomprehensible. Much like a hypercube, the different subplots are hypothetical, obscure and investigation is possibly futile.
Part 2 takes into account that we are familiar with the cube’s intents and therefore not as likely to get scared. It is paced faster and gets more scientific. Some of us want gore, some want mythos, and others want explanations. We get it all, but too much in places and otherwise too little. The franchise is protecting its deepest secrets but fortunately delivers most of what we came back for.
 
 
 
 
Alternate Titles: 
Cube²: Hypercube
Hypercube
Cube 2
Cube Part 2
Cube II
Cube Part II