A new dimension to your fear!
1997’s Cube stood out as one of the most innovative takes on a slasher, but also in how it used limited resources to create a threatening world of infinite immensity. It left us on a confusing note that Cube 2: Hypercube extrapolates on using a similar narrative structure. The maze looks slightly different. The formerly tinted rooms are now all white. The traps are fluid and translucid.
This detail adds to an already dense mystery that doesn't necessarily need to be solved to be appreciated. This cube is a futuristic version of the previous one. Its traps are spatiotemporal and not their metallic self. The threat is intangible, unpredictable and incomprehensible. Much like a hypercube, the different subplots are hypothetical, obscure and investigation is possibly futile.
Part 2 takes into account that we are familiar with the cube’s intents and therefore not as likely to get scared. It is paced faster and gets more scientific. Some of us want gore, some want mythos, and others want explanations. We get it all, but too much in places and otherwise too little. The franchise is protecting its deepest secrets but fortunately delivers most of what we came back for.