Godzilla vs. Megalon

An undersea nation summons a monster to take over the world but is opposed by a giant dinosaur and a robot.
 
 
Japan
1973
Feature Film
Realism: 
Supernatural
Translated
Animals: 
Imaginary
Insects: 
Beetle
Stalker: 
Thief
Trespasser
Cultists: 
Guru
Worshipper
Catastrophes: 
Apocalypse
Biohazard
Collapse
Crash
Earthquake
Explosion
Fire
War
Fluids: 
Water
Giant: 
Kaiju
Behemoth
Infected: 
Irradiated
 
 
 
 
4
Puts the pedal to the metal
 
8
3.04
4
4
1
4
1
Plot
Pace
Effects
For all your badly synchronized battles, sped up car chases and beaten kid needs, Godzilla vs. Megalon exists. Masquerading as spy and gangster material, as it turns out, the film is actually about a cult summoning a behemoth, and a handful of protagonists having their secret invention stolen from them. You then get your obligatory army counter-offense and a nice surprise in the second half.
In the previous installment, a giant mechanic monster was introduced as the main threat. We are now fully embracing the idea of robots protecting humans from kaijus. It sets this sequel apart from the others, going as far as having it adopt the tropes of the superhero genre. All the elements are there but the movie fails to live up to its premise. Godzilla and Jet Jaguar are barely seen...
While the slow and irregular pace can be frustrating; too much talking and not enough monster fights, the set designs, miniatures and models look just right. The ideas laid on table suggest a lot of unexploited potential. Are we assisting to the birth of robots as enemies to giant mutated monsters in a historically hermetic cinematographic Japanese mythology?
 
 
 
 
Alternate Titles: 
Godzilla 14
Gojira tai Megaro